Gaming.
How the Steam Deck Quietly Changed PC Gaming
A handheld that plays PC games seemed like a niche toy. Its real impact was forcing the messy world of PC games to become something it never was: portable and simple.
Procedural Generation: Infinite Worlds, Real Limits
The promise of algorithms that build endless game worlds is intoxicating. The best designers treat it as a tool with a sharp double edge.
Why Live-Service Games Are a Risky Bet
Every big publisher wants a game players log into forever and spend in continuously. The graveyard of failed attempts shows why that dream is so hard to reach.
The Return of the Single-Player Epic
As the industry chased multiplayer and live-service, many assumed the big solo story-driven game was fading. It came roaring back, and players were waiting.
How Speedrunning Became a Sport
Racing to finish a game as fast as possible started as a solitary curiosity. It grew into a global community with rules, records, and genuine athleticism of skill.
Why Indie Games Keep Outclassing Blockbusters
Some of the most acclaimed and beloved games of recent years came from tiny teams on modest budgets. Their success is a structural story, not a fluke.
Game Preservation Is a Crisis Hiding in Plain Sight
Films and books from a century ago are still accessible. A frightening share of video game history is already lost or at risk, and the clock keeps ticking.
The Subscription Model Is Reshaping How We Play
Buying games one at a time is no longer the only path. All-you-can-play subscriptions are changing what gets made and how players discover it.
Cloud Gaming's Long, Stubborn Road
Streaming games from a distant server the way we stream video has been 'almost here' for over a decade. The reasons it's so hard are baked into physics.
Why Game Studios Keep Laying People Off in a Boom
The games industry sells more than ever, yet rounds of layoffs keep hitting studios. The contradiction has structural roots worth understanding.